HealingMatgo Start game (Endless mode) explained: score, HP rewards and 0-point recovery
The biggest button you see when you open HealingMatgo, the yellow one, is Start game. This button is Endless mode. There is no set number of rounds and no ending condition, so you can keep playing against an opponent at your own pace. It is the most basic mode. In this post we explain step by step how Endless mode works and how your score and HP change.
1. What Endless mode is like
- The button says Endless · Play freely.
- There is no set number of rounds or ending condition. You can keep going until you close the window.
- When a round ends, the Start game button appears again in the same place.
- Your opponent is the character you chose (the default is Minsu). Each time a round starts, the computer plays to match that character’s personality.
2. How to start
- On the start screen, click the yellow Start game button with the left mouse button.
- Sometimes an ad window may appear before a round starts (by default once every three rounds, and it may change depending on server settings). Just close it by following the on-screen instructions. You can read about ads in the post about ads.
- When the cards are dealt, the round begins. The dealer (the person who starts first) is whoever won the previous round.
- When a round ends, the result appears. Press Start game again to keep playing.
The winner of the previous round is the dealer. If the round was a draw, the dealer stays the same and ‘Draw’ in your record goes up by 1. No points change hands.
3. How points change hands
When a round ends, points are given and received by score × point rate. The point rate is 100 by default (the top line of the screen shows ‘Rate 100’). For example, if this round’s score is 5 pts, it is multiplied by 100, so 500 points change hands.
After a round ends, your score is saved so that it never goes below 0. There are no negative scores, so don’t worry.
| Rule chips at the top of the screen | Meaning |
|---|---|
| Rate 100 | Each 1 pt counts as 100 points |
| Finish score 7 pts | The score needed to be able to end the round: 7 pts |
| 4 Whiffs (not in the last round) | Shows the number of Whiffs for a Whiff Win. See the post on Whiff Win for details |
4. When your score reaches 0
Even when your score reaches 0, you can still play. There are two cases.
- If the server has the 0-point recovery ad turned on: an ad appears, and after the display time has passed, pressing the [Restore score] button restores your score.
- If there is no ad setting or no internet connection: with no ad, your score is automatically refilled to 10,000 points. This happens when you start a round while your score is lower than the point rate (100).
The details are collected in the daily gift and 0-point recovery post.
5. HP rewards and items work only in Endless mode
HealingMatgo has HP (Healing Points), which are separate from your score. They are points used to get items. You receive HP for great moments such as Jjok, Ttadak and Sweep, and for winning a round. These HP rewards and item use work only in Start game (Endless mode). In Single Match, Tournament and War of the Gods the item shelf is locked, and each mode has its own separate rewards instead.
| Basic rewards | HP |
|---|---|
| When you win a round (basic) | 100 HP |
| Extra when you win with 3 Go | +50 HP |
| Extra when you win with 4 Go | +100 HP |
| Extra when you win with 5 Go or more | +200 HP |
Event HP such as Jjok and Godori can be received only up to 2,000 HP per day in total. For the detailed table, see the post on HP and coins.
6. Who this mode suits
- People who are just starting and want to get used to the rules and the screen
- People who want to enjoy a few rounds in a relaxed way, without a bracket or trials
- People who want to use items and collect HP
If you close the window while a round is in progress in which the opponent has called 1 Go or more, your score may be reduced. For details, please see the post on quitting midway and resuming.
