HealingMatgo War of the Gods: Guide to the 10 Gods, from Hermes to Zeus in Order

War of the Gods is the hardest mode, where you face 10 gods one round at a time in order. The gods are one level stronger than the 15 regular opponents, and in every round they also challenge you with a small game called the Trial of the Gods. This article introduces the 10 in the order you meet them.

War of the Gods ladder screen

The War of the Gods start screen. You can see the introduction card for the 1st god, Hermes, and the ladder of 10, and the gods you have not met yet are hidden as ???. (Screenshot shows the Korean interface.)

1. How you meet the 10 gods

  • You meet them only in order. You must beat the previous god to unlock the next one, and gods you have not met yet have their names hidden as ??? on the ladder screen.
  • If you lose to even one, you start over from the first god (only your number of attempts goes up, and the mode continues).
  • The god always plays first (dealer). There are 0 Bonus Junk cards, and each match is a single round.
  • You get 100 HP each time you beat a god, and 150 HP from the 6th god on. There is none for a round you lose.
  • A run that defeats the 6th god or beyond becomes eligible for registration in the Hall of Legends.
  • Each god is set to skill 1.0 with mistakes and excitement at 0. How strong they are is decided by the search count, which rises from 44 for the 1st god to 84 for the 10th.
Order God Domain Search count Frequent trial
1 Hermes God of messages and speed 44 Tap
2 Dionysus God of wine and festivals 48 Swipe
3 Artemis Goddess of the moon and the hunt 52 Rapid click
4 Heracles Hero god of superhuman strength 56 Hold on
5 Ares God of war 60 Tap
6 Athena Goddess of wisdom and strategy 64 Swipe
7 Hades King of the underworld 68 Rapid click
8 Poseidon God of the sea 72 Hold on
9 Cronus Titan of Time 78 Tap
10 Zeus King of the gods · Lightning 84 Swipe
The very top of the “skill ladder”

The real strength order of the computer opponents runs from Minsu → … → Madam Tazza, and the 10 gods are above that. Among the gods, the 1st is the weakest and the 10th (Zeus) is the strongest. You can see the detailed order of the regular opponents in the Opponents 11-15 article.

2. How are the Trials of the Gods used?

In a round against a god, a trial appears three times per round. A small game pops up just before your turn. If you win it, it says “You blocked the god’s power!”, and if you lose, “They may have seen your cards”. If you fail, the god sees part of your hand. How many cards it can see differs by god, as listed below. The types of trials and tips are covered in detail in the 10 Trials of the Gods article.

Ares' Tap trial screen

This is the “Tap” trial screen for Ares (the 5th god). You must click the ring that appears before it shrinks completely. “Trial 1/3” is shown at the top. (Screenshot shows the Korean interface.)

3. Guide to the 10 gods (1st to 5th)

1st god · Hermes – God of messages and speed

Picture of Hermes

What the picture shows: a smiling young man in a winged hat standing between a blue sky and white feathers, with a winged serpent staff visible behind his shoulder
  • Catchphrase: If you’re slow, you miss out!
  • Search count 44 (the higher, the more it reads ahead – a stronger AI)
  • Frequent trial: Tap
  • If you fail a trial, they can see up to 1 of your cards
  • Stage atmosphere: wind · white feathers
  • The first god you meet and one of the weakest gods. He thinks fast (0.45), so he plays without hesitation.

2nd god · Dionysus – God of wine and festivals

Picture of Dionysus

What the picture shows: a curly-haired young man with a bunch of grapes and vine leaves on his head, red cheeks, laughing and holding a golden cup with splashing wine. Lanterns and candles are visible behind him
  • Catchphrase: One more drink! And one more big rate!
  • Search count 48 (the higher, the more it reads ahead – a stronger AI)
  • Frequent trial: Swipe
  • If you fail a trial, they can see up to 1 of your cards
  • Stage atmosphere: purple banquet · wine droplets
  • He likes to shake (0.8) and his tendency to call Go is high (1.30), so he is a god whose point rate easily climbs.

3rd god · Artemis – Goddess of the moon and the hunt

Picture of Artemis

What the picture shows: a goddess in silver armor with a crescent-moon crown and a quiver on her back, with a bow beside her in a moonlit forest
  • Catchphrase: I never miss under the moonlight.
  • Search count 52 (the higher, the more it reads ahead – a stronger AI)
  • Frequent trial: Rapid click
  • If you fail a trial, they can see up to 1 of your cards
  • Stage atmosphere: silver moonlit night · silver arrows
  • Her tendency to call Go is low (0.90) and she does not shake, so she plays calmly without forcing anything.

4th god · Heracles – Hero god of superhuman strength

Picture of Heracles

What the picture shows: a bearded strongman wearing a lion’s head pelt on his head, with a fierce expression against a blazing arena
  • Catchphrase: Strength is skill!
  • Search count 56 (the higher, the more it reads ahead – a stronger AI)
  • Frequent trial: Hold on
  • If you fail a trial, they can see up to 1 of your cards
  • Stage atmosphere: burning arena · shockwaves
  • His tendency to call Go is on the high side (1.35), so he piles up points aggressively.

5th god · Ares – God of war

Picture of Ares

What the picture shows: a bearded warrior in a bronze helmet with red feathers and spiked red armor, eyes flashing under a blood-red sky
  • Catchphrase: I’ll squeeze out every last drop of Junk.
  • Search count 60 (the higher, the more it reads ahead – a stronger AI)
  • Frequent trial: Tap
  • If you fail a trial, they can see up to 2 of your cards
  • Stage atmosphere: bloody battlefield · flames
  • His Go tendency is the highest among the gods (1.45), so he is very aggressive.
  • From here on, the number of cards exposed when you fail a trial rises to 2.
Hall of Legends from the 6th god

If you beat the 5th god, Ares, then from the next god the reward for defeating a god rises to 150 HP, and if you defeat 6 or more, you also get listed in the Hall of Legends.

4. Guide to the 10 gods (6th to 10th)

6th god · Athena – Goddess of wisdom and strategy

Picture of Athena

What the picture shows: a goddess in a golden helmet with an owl on her shoulder, standing in a golden temple lined with pillars, with a face-shaped ornament wrapped in a snake on her chest
  • Catchphrase: War is calculation.
  • Search count 64 (the higher, the more it reads ahead – a stronger AI)
  • Frequent trial: Swipe
  • If you fail a trial, they can see up to 2 of your cards
  • Stage atmosphere: golden temple · pillars of light
  • A calculating god whose Go tendency is low (0.85) and who does not shake.

7th god · Hades – King of the underworld

Picture of Hades

What the picture shows: a pale-faced king in a dark helmet with horn-shaped ornaments, grinning among purple flames (spirit fires) and faint statues
  • Catchphrase: The cards of the living will be mine in the end.
  • Search count 68 (the higher, the more it reads ahead – a stronger AI)
  • Frequent trial: Rapid click
  • If you fail a trial, they can see up to 2 of your cards
  • Stage atmosphere: purple underworld kingdom · spirit fires
  • His thinking speed is on the slow side (1.6), so he reads the cards slowly.
  • His tendency to call Go is on the low side (0.80).

8th god · Poseidon – God of the sea

Picture of Poseidon

What the picture shows: a god in a horn-shaped crown with a braided green beard, holding a golden trident and standing against a rippling deep sea
  • Catchphrase: The waves have never tired.
  • Search count 72 (the higher, the more it reads ahead – a stronger AI)
  • Frequent trial: Hold on
  • If you fail a trial, they can see up to 2 of your cards
  • Stage atmosphere: deep-sea blue light · ripples
  • His Go tendency is at an ordinary level (1.05), so he is a balanced type that does not lean much either way.

9th god · Cronus – Titan of Time

Picture of Cronus

What the picture shows: an old man with an ashen face in a green hood, with glowing golden eyes and a long gray beard, with an hourglass and gears and clocks beside him
  • Catchphrase: Time is on my side. Always.
  • Search count 78 (the higher, the more it reads ahead – a stronger AI)
  • Frequent trial: Tap
  • If you fail a trial, they can see up to 3 of your cards
  • Stage atmosphere: twilight · hourglass · sand
  • From here on, the number of cards exposed when you fail a trial is up to 3.
  • His thinking speed is on the slow side (1.4).

10th god · Zeus – King of the gods · Lightning

Picture of Zeus

What the picture shows: a white-haired, white-bearded old man in a golden laurel crown, with blue light in his eyes, clenching his fist against storm clouds and lightning
  • Catchphrase: No move is faster than lightning.
  • Search count 84 (the higher, the more it reads ahead – a stronger AI)
  • Frequent trial: Swipe
  • If you fail a trial, they can see up to 3 of your cards
  • Stage atmosphere: dark clouds · thunder · lightning
  • The last and strongest god. If you beat all 10, the mode ends with a “Defeated all 10 gods” record.

5. Before you take the challenge

  • War of the Gods is a mode round, so you cannot use items.
  • You cannot give up in the middle of a trial.
  • The catchphrase next to each god’s name can be seen on the ladder screen and the trial screen. The voice lines during a round are sound files, so they are not written here. Please listen to them in the game.
  • When the three trials appear within a round differs from round to round. The first trial may come soon after the start, so be ready.
  • If you need practice, first play against the strongest regular opponents.
How strong are the 10 gods?

All 10 gods are set to the highest ability setting the computer can use. What differs between gods is their name and domain, their manner of speaking, and the trial you face when you play them. The Trial of the Gods article also explains that if you fail a trial, the god makes use of your cards. There is a time limit on thinking, so on a slow computer it simply thinks a bit less and moves on, and the game does not freeze.

This article is based on the screens and rules of the new version of HealingMatgo (as of November 2026). They may change with future updates.

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