HealingMatgo War of the Gods – 10 gods in a row, and if you lose you start again from the first
The most challenging mode in HealingMatgo is War of the Gods. You play one round each in order against 10 gods from Greek mythology, and if you lose to even one, you start again from the first god. This post explains how to play, how to read the ladder screen, the rewards and the conditions for the Hall of Legends. For an introduction to each god, see the post introducing the 10 gods.
1. How to read the ladder screen
When you press the War of the Gods button, the ladder screen appears. It looks like a staircase going up from the lower left to the upper right. The numbers run from 1 to 10, and the bigger the number, the stronger the god.
| What you see on the screen | Meaning |
|---|---|
| Attempt N · Best: N beaten · This run: N beaten | The number of attempts so far, your best record, and the number of gods you beat in this attempt |
| Card at the upper left | The name, domain and line of the god you meet now, the mood of the effects, and ‘Search N · Always dealer · 0 Bonus Junk’ |
| 10 circles | A beaten god has a green check, the current god has a gold border, and gods you have not met yet show ‘???’ |
| Hall of Legends zone (from the 6th god) | The gold dotted area. From here on, you are eligible for the Hall of Legends |
| Home / Challenge | Save and leave / Challenge the current god |
It is a number showing how far ahead the computer reads. The bigger the number, the stronger the opponent. It grows step by step: 44 for the 1st god Hermes, 60 for the 5th, Ares, and 72 for the 8th, Poseidon.
2. The rules of War of the Gods
- You play the 10 gods one round each, in order.
- If you win, you go on to the next god. If you lose, you start again from the first god (only the attempt count goes up by 1). You can keep playing.
- The god is always the dealer (the computer starts first), and there are 0 Bonus Junk.
- During the round, a Trial of the Gods is triggered.
- If the round is a draw, you play the same god again. If it is a draw more than 3 times, it counts as a loss.
- If you beat all 10 gods, the mode ends with ‘All 10 gods defeated’.
3. Score and items
The score is the same as in the other modes. Mode rounds are played on a 1,000,000-point practice stage, and only (final score − 1,000,000) is reflected in your regular score. Items are locked and cannot be used.
4. Rewards and the Hall of Legends
| Item | Details |
|---|---|
| Each time you beat a god | 100 HP |
| From the 6th god on | 150 HP |
| When you lose | No reward for that round |
| Hall of Legends | An attempt in which you beat the 6th god or more is eligible (even if you lost in that attempt, it is enough if you beat 6 or more). The category name is ‘War of the Gods’ (the tab is ‘Gods’) |
Reward HP is not subject to the daily limit, so you receive it as is each time you win.
5. Your attempt record stays
‘Best: N beaten’ and ‘Attempt N’ are saved and carried over to your next attempt. Even if you have to start over, the record does not disappear. You can also check them under ‘Mode records’ in My info.
6. Three tips for the challenge
- Don’t rush with the first few gods. Use them to get used to the flow of a round.
- Trials are short, so read the instruction and stay calm.
- If it gets tiring, leave with [Home] and rest. Your progress is saved.
The first time you press War of the Gods and the screen appears, a 7-step arrow guide is shown once. If you skip it or watch it to the end, it will not appear again (each profile remembers separately). It explains that there are 10 gods, that losing to even one means starting over, and that if you fail a trial the god may see your cards. To watch it again, press the ☰ menu → ‘Replay guide’ → ‘Turn mode guides back on’. Details are in the arrow guide post.
