Item banner Big Point Rate

Big Point Rate item – Raise the point rate to 200-1,000

Big Point Rate item - Raise the point rate to 200-1,000
This post is based on the ‘updated HealingMatgo game’

The items have changed from those in older versions of HealingMatgo. This post was newly rewritten based on the 10 items now in the game. When the game is updated, prices and effects may change.

Item icon It’s an item that greatly raises this round’s point rate (the value of one point) from the default 100. You pick the point rate to raise it to.

At a glance

Item Details
Item name Big Point Rate
HP price Same as the point rate you pick (200 to 1,000 HP)
When to use it Before the round starts
Effect Raises the point rate this round (values you can pick: 200 / 300 / 500 / 800 / 1,000)
Duration This round (returns to the original point rate when the round ends; the default is 100)
Number of uses Once per round
Conditions for use Logged in · Endless mode · HP or an owned copy

What kind of item is it?

In Go-Stop, the amount for a round is set by multiplying the score by the point rate. HealingMatgo’s default point rate is 100, so a 7-point score becomes 7 x 100 = 700. (This calculation was confirmed directly with the game engine.)

Big Point Rate is an item that raises this point rate to make a round bigger. You pick the point rate yourself from 5 choices.

Let’s look at the effect in detail

This is the result of recalculating the same round (won with 3 pts from Brights + 3 pts from Red Ribbons + 1 pt from Junk = 7 pts) with only the point rate changed.

Point rate Calculation Amount of a round Item price
Base 100 100 x 7 700 –
200 200 x 7 1,400 200 HP
300 300 x 7 2,100 300 HP
500 500 x 7 3,500 500 HP
800 800 x 7 5,600 800 HP
1,000 1,000 x 7 7,000 1,000 HP
  • The ‘Item’ description window that opens when you tap the item shows five point rate chips. The chips say things like ‘Rate 200’, and the chip you tap turns gold. The HP price in the window changes with the value you choose.
  • The point rate you pick is exactly the item price. If you pick a point rate of 300, it costs 300 HP.
  • If you don’t have as much HP as the point rate you picked, [Use] is dimmed and says ‘Not enough HP (○○ HP needed)’. Pick a lower point rate chip and you can use it again.
  • If you have an owned copy from a gift, you can choose any point rate without HP. The window says ‘Owned N — no HP used’.
  • This round’s point rate returns to its original value when the round ends.
  • The amount of a round is calculated as score x point rate. The bigger the point rate, the bigger both the amount of a round you win and the amount of a round you lose.
What is the ‘point rate’?

It’s the value that sets how much one point is worth. The higher the point rate, the bigger the amount of a round even for the same score.

How to use

Before you begin

Items can be used only after logging in. If you aren’t logged in, you’ll see the message ‘Available after logging in’.

  1. Step 1 Before the round starts, while the ‘Start game’ button is showing, tap the Big Point Rate picture on the item shelf. The item pictures are arranged in 2 columns and 5 rows. Hover over one with the mouse and a small tooltip shows its effect (or the reason you can’t use it).
  2. Step 2 The game pauses briefly, the screen dims, and an ‘Item’ description window opens. A large picture is on the left; the name, HP price and effect description are on the right. For Big Point Rate, you first pick one of five point rates (200 / 300 / 500 / 800 / 1,000) in this window.
  3. Step 3 Press [Use] and it takes effect right away. If you have an owned copy from a gift, it goes down by 1 (HP isn’t used); if you have none, the price is deducted from your HP.
  4. Step 4 When you can’t use it right now, [Use] is dimmed and the reason appears in red text (for example: Not enough HP, Can only be used on your turn).
  5. Step 5 If you’d rather not use it and just close the window, press [Close] (or the Esc key). The item and your HP stay as they were, and the game continues.
Item
Item icon Big Point Rate
HP choice: 200 / 300 / 500 / 800 / 1,000
Raises the point rate (200/300/500/800/1000)
Owned N — no HP used  /  My HP ○○ → after use △△
UseClose

The picture above shows the description window redrawn as text. ○○ and △△ show your own HP.

You can also use the keyboard: Enter or Space = press the selected button, Left/Right arrow keys or Tab = move between buttons, number keys 1 to 5 = pick a point rate.

Between Step 2 and Step 3, pick the point rate chip you want and press [Use]. If you just close it with [Close], the item isn’t used and your HP doesn’t go down.

When is a good time to use it?

  • On a day you want to make a round bigger, it’s also an option to start with the lowest point rate, which is easy on you.
  • The higher the point rate, the heavier the cost of a lost round. Choose one that fits your HP and your mood.
  • If you have an owned copy from a gift, you can try picking a point rate without worrying about HP.
  • You can also use it together with Sleepy Computer. Both are items used before the round starts.

Things to watch out for and limits

These are the conditions for use set by the game.

In cases like these Messages shown on the screen
When you aren’t logged in Available after logging in
Rounds in modes other than Endless (Single Match, Tournament, War of the Gods) Only usable in Endless mode
Items already used this round Already used this round
When not to use it Can only be used before the game starts
When another window (popup) is open Can’t be used right now
When you don’t have enough HP (and no owned copy) Not enough HP (200 HP needed)
Please remember

It can only be used before the round starts. After you press the ‘Start game’ button, it says ‘Can only be used before the game starts’. It can only be used once per round.

HP and the daily gift

Items are paid for with HP (Healing Points). The moment you press [Use], HP goes down by the price, and if you don’t have enough HP you can’t use it (your balance never goes negative). HP can be earned as a reward for winning a round or making a great hand.

Daily login gift

Once a day, when you connect, you receive 1 item as a gift. It is 1 random item out of the 10 items. Even if you log in again the same day or restart the game, the gift is only once (the date is based on your own computer’s date).

An item received as a gift is shown next to its shelf picture as ×count. When you use that item, one owned copy is used first instead of HP, and HP doesn’t go down. If you have an owned copy you can use it even when you’re short of HP (the once-per-round limit still applies, though).

Frequently asked questions

Q. Can I enter any number as the point rate?
No. You pick from five choices: 200 / 300 / 500 / 800 / 1,000.
Q. Is the price fixed separately?
The point rate number you pick is exactly the HP price.
Q. Do I get the item cost back if I win?
There’s no such rule. The HP you spent goes down regardless of the result of the round.
Q. Does the point rate stay for the next round?
No. It goes back to the original point rate when the round ends.
Q. What if I press [Close]?
Neither the item nor HP is used.
Q. Can I use Undo Move, Coach Hint and Go Insurance too?
Yes. These three can now be used officially too. For details, see the posts on Undo Move, Coach Hint and Go Insurance.

All 10 items at a glance

Tap a name to go to that item’s post. All ten can be used now.

Item Price When to use it Effect in one line
1. Extra Time 200 HP Your turn Time to play a card: 10 sec → 30 sec
2. Undo Move 250 HP Your turn Rewinds two moves to the start of your turn
3. Coach Hint 300 HP Your turn Teacher Computer tells you the card to play and why
4. Big Point Rate 200 HP~ Before the round starts Greatly raises the point rate
5. Go Insurance 300 HP Your turn Lose after calling Go and the points are halved (rounded up)
6. Sleepy Computer 200 HP Before the round starts The computer plays the wrong card
7. Match Highlight 100 HP Your turn Cards you can capture glow
8. Deck Peek 150 HP Your turn Top card of the deck, 3 seconds
9. Opponent Peek 250 HP Your turn Opponent’s hand, 3 seconds
10. 5 Bonus Junk 300 HP Before the round starts 5 more Bonus Junk (Double Junk)
« Previous: Coach Hint Next: Go Insurance »
Newly released items

Undo Move, Coach Hint and Go Insurance have been officially released. Undo Move · Coach Hint · Go Insurance

The opponent reacts when you use an item

When you use an item, the opponent character may react with a short line. This speech bubble is just for atmosphere and has nothing to do with the item’s effect, and you can turn it off under ‘Opponent chat settings…’ in the ☰ menu. For details, see the post HealingMatgo, where you chat with your opponent.

Learn more

· See all game item posts
· HealingMatgo Hand Guide (if you’re curious about scoring and rules)
· Download the game → https://healingmatgo.com/download

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